![]() ![]() ![]() Build front-panels out of other front panels.- Improved search experience in the module browser.- MIDI output via a MIDI Send node.- Pinch to zoom while dragging a connection or moving a module.- AUv3 versions on both iPadOS and macOS.- Canvas Node: Build custom user interfaces using the Lua programming language.- GLSL Shader node: Make advanced shadertoy-style graphics. ![]() Create multitouch performance surfaces.- Custom UI for math expressions.- Knob colors and icons.- New UI nodes like sliders and X-Y pads.- Modules can now be recursively exposed. Full multitouch on iPadOS: Turn on performance mode and interact with multiple controls at once. This enables sharing of patches on a much greater scale. Audulus 4 offers many new features, and is free to try out and play any patch. Twitter thread with a bunch of screenshots: īERKELEY, CALIFORNIA - After over four years of development and extensive user testing, Audulus LLC is pleased to release Audulus 4, a massive update to the modular synthesis app. Feel free also to join us at our Discord and forum! With a $19.99 in-app purchase, you can unlock creating and editing patches.īelow is the press release - I'll be monitoring this post in case anyone has any questions. With the free version of Audulus, you can download and try any patch or instrument, including turning knobs. Greetings r/modular - Audulus 4 is now available in the Mac and iPad App Stores for free. The more you learn about every modular platform, the more you'll be able to bring to all of them - it's not a zero-sum game at all. On Tuesday, use VCV, Thursday, use Audulus - on the weekend, figure out fun ways to combine them. I don't mean this as a dig at all at you, or necessarily mean to imply you were aiming in this direction, but often people are trying to find "the best" of something, or feel like that have to be on one team or another. You, as a user and patch creator, are not constrained at all to creating things the same size as what's in the module library, or even making it square! One user made a module reminiscent of that bean-shaped Line-6 POD multieffect. Audulus on the other hand is using the "3U" idea of Eurorack (also with 1U Tiles) as more of an entry point - to provide something familiar that people can immediately dig into. On the other hand, once you get to know Audulus, you can mock up modules and ideas much faster than you could in code, even if you were really great at coding.Īnother advantage of Audulus is that you can create the UI of your modules within Audulus using the Lua programming language and GLSL for shaders.ĭesign wise, VCV Rack is trying to recreate the Eurorack experience with high fidelity. In the same way that you can break apart an effect like a chorus into several modules on a modular (lfo, delay, mixer, etc) you are breaking apart each modules into its component parts, called nodes.ĭepending on how they are constructed, VCV modules can run more efficiently (take less CPU) than an equivalent would in Audulus because they would be compiled. What can be easier for people who don't know how to code is to learn how to do visual programming with Audulus. ![]() VCV Rack is awesome - in one sense, there's no advantage/disadvantage, and they can be used together in many ways. ![]()
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